I think you are probably right that it misclicks every time there is a table waiting. I could not find a situation where there was another table waiting and it wasn't clicked. It is not that easy to spot the problems because if the table is moved to the grid sometimes I don't notice for a few second that it didnt get clicked. Also if a table is misclicked I dont always notice straight away as it disappears behind another table in the stack.
I increased the action delay to 200ms and still had the issue occasionally (about 6-7 times in 3 hours with 2 misclicks), and then tried 300ms. I think it still happened once with that setting in 3 or 4 hours of play.
So its does seem to help, but I am not sure how high I have to go to be sure that I wont have the issue.
I will try higher settings tomorrow and see what happens.
I am also having another issue where SaT seems to stop working every now and then and I have to restart the program which can be pretty annoying if I am in 15 games. Any ideas on why this might be happening?
Thanks,
Cameron.
I increased the action delay to 200ms and still had the issue occasionally (about 6-7 times in 3 hours with 2 misclicks), and then tried 300ms. I think it still happened once with that setting in 3 or 4 hours of play.
So its does seem to help, but I am not sure how high I have to go to be sure that I wont have the issue.
I will try higher settings tomorrow and see what happens.
I am also having another issue where SaT seems to stop working every now and then and I have to restart the program which can be pretty annoying if I am in 15 games. Any ideas on why this might be happening?
Thanks,
Cameron.