Table number
#6
(11-29-2013, 02:41 AM)Guest Wrote: The number could also appear on top of table. The number could just be 4. There are many reasons knowing which table I'm looking at would be helpful.

I will consider it. Its always a balance between adding a million features with which ones are the most worthwhile to add given the required work.

Quote: What if I'm being re-raised a lot at table # 4 as one more example of many?

Wouldn't you just remember the player name of the villian who keeps reraising you?

Quote: Also I play mostly with 2 or 3 main stacks of slots. I stack several slots on top of each other.This works very well for me.

Interesting setup. Another user was just recently wanting something like that. That is a pretty good solution that you figured out. With your setup, I can't guarantee that tables will always pop up at the correct times simply because I haven't tested it enough. But if its working so far, then I imagine its all good.
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Messages In This Thread
Table number - by Guest - 11-28-2013, 10:44 AM
RE: Table number - by SaT_Admin - 11-28-2013, 12:47 PM
RE: Table number - by Guest - 11-28-2013, 01:44 PM
RE: Table number - by SaT_Admin - 11-28-2013, 04:45 PM
RE: Table number - by Guest - 11-29-2013, 02:41 AM
RE: Table number - by SaT_Admin - 11-29-2013, 02:49 AM
RE: Table number - by Guest - 11-29-2013, 03:11 AM