05-30-2015, 09:45 PM
Hi guess I'll give solving this another shot.
- The fold button fails on stars (might have sth to do that F1 is the standard fold hotkey on Winamax).
- I guess I should retract my words from before: stack and tile (the mode) in test/during play didn't work well at all. (Most of) The tables stayed in the grind, instead of amassing in the stack and only popping out to grid when action was required. From time to time the tables switched places, this was however not necessarily always from Grid -> stack or from stack -> Grid.
Me saying they 'weren't popping up at the time' meant that one table of the stacked tables (either in grid or stack) wouldn't come up at all when clicked on and would hover back to a low position in the stack hierarchy.
Sorry if my words don't always make sense. It's fairly hard for me to describe this visual and actiondriven process effectively.
- The fold button fails on stars (might have sth to do that F1 is the standard fold hotkey on Winamax).
- I guess I should retract my words from before: stack and tile (the mode) in test/during play didn't work well at all. (Most of) The tables stayed in the grind, instead of amassing in the stack and only popping out to grid when action was required. From time to time the tables switched places, this was however not necessarily always from Grid -> stack or from stack -> Grid.
Me saying they 'weren't popping up at the time' meant that one table of the stacked tables (either in grid or stack) wouldn't come up at all when clicked on and would hover back to a low position in the stack hierarchy.
Sorry if my words don't always make sense. It's fairly hard for me to describe this visual and actiondriven process effectively.